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Hunting

Track, kill, and loot creatures across Entropia’s diverse worlds

Hunting is one of the core professions in Entropia Universe, and likely the most common entry point for new players. It involves tracking and killing creatures (mobs) using various weapons or mindforce tools in order to loot resources, materials, and rare items.

Each planet offers a wide range of creatures with different maturity levels, attack patterns, and loot tables. Hunters can choose solo or team play, use ranged or melee weapons, and take part in events and shared loot hunts for a shot at rare and valuable rewards.


Tools of the Trade

  • Weapons: Laser rifles, pistols, BLP guns, melee weapons, and mindforce chips.
  • Armor: Optional, but highly recommended – armor protects against specific damage types.
  • Healing: FAPs (First Aid Packs) or Mindforce healing chips.
  • Ammo: Purchased with PED, used to power most weapon types.
  • Scopes & Attachments: Improve range, accuracy, or damage.

TIP: Looted Shrapnel can be instantly converted to Universal Ammo, even while hunting. Just right click on the pile of shrapnel and chose convert to ammo.


How It Works

  1. Equip a weapon and make sure you have the correct type of ammo.
  2. Find a hunting zone or mob spawn area (indicated on radar – mobs are red, other players are green dots – or via community maps).
  3. Attack mobs and loot their remains.
  4. Loot may contain:
    • Animal oils and hides
    • Weapons and gear
    • UL and L (unlimited or limited) items
    • Rare globals or HoFs (Hall of Fame loots) and even an ATH (All Time High) loot.

Skill Progression

As you hunt, you build profession levels for example:

  • Laser Sniper (Hit)
  • BLP Pistoleer (Hit)
  • Knife Fighter (Damage)
  • Evader – Avoid incoming damage
  • Animal Looter – Affects loot quality

The type of skill depends on the weapon you’re using. Check your skills in the top bar of the UI. Weapon usage improves skills over time, and skill unlocks grant access to stronger weapons and tools.


The Codex: Missions and Skill Rewards

The Codex is Entropia Universe’s dynamic mission system, offering progression-based tasks tied to specific creatures. As you hunt different mobs, you automatically progress through Codex ranks with each completed rank awarding a skill of your choice.

How It Works:

  • Each creature has its own Codex tree.
  • Killing mobs adds progress toward that creature’s Codex rank.
  • When a rank is completed, you’re prompted to choose a skill reward from a list.
  • Rewards are tailored to hunting, such as Weapon Handling, Anatomy, Courage, or Combat Reflexes.
  • The more you hunt a specific mob, the more ranks unlock (usually up to Rank 25 – but you can take the ranks more than once, you just start over).

Benefits:

  • Free skill gains just for doing what hunters already do.
  • Customisable development: you pick which skill to focus on.
  • Encourages mob diversity and exploration across planets.

Example:

Hunting Argonauts on Calypso? You’ll progress in the Argonaut Codex and earn skill rewards every few hundred kills.

Tip:

Codex missions can replace older mission chains on many planets. However, some legacy missions still exist alongside Codex on certain creatures. Unfortunately not all planets are running the codex system yet.


Hunting Variants

  • Solo Hunting: Flexible and good for skill grinding or eco-focused play.
  • Team Hunts: Share loot and take down stronger mobs.
  • Event Hunts: May reward rare items or tokens.
  • Instanced Hunting: In special areas like Mayhem events or mission dungeons.
  • Tagging and Pulling: Advanced technique used in teams or large mob zones.

Planetary Differences

Each planet has unique mobs:

  • Calypso: Classic creatures and bots.
  • Arkadia: Includes Oratan and Mutated creatures.
  • Toulan: TabTab, Dahhar, and native fauna.
  • Cyrene: Unique mobs and mission-linked spawns.
  • Next Island: Features ancient Greek mobs and time travel zones.
  • ROCKtropia: Pop-culture-themed creatures like Zombies and Vixens.

Tips for New Hunters

  • Start with low-level mobs like Snablesnots, Exarosaurs and Daikibas.
  • Focus on efficiency (DPP – damage per pec).
  • Watch for globals and track decay costs.
  • Don’t over-hunt mobs beyond your gear/skills unless in a team.

Questions? Join the forum ->



Disclaimer: This Knowledge Base is developed through a collaboration between AI-generated source material and human-authored content. While all entries are fact-checked, readers are encouraged to contact EntropiaPlayer with any corrections, suggestions, or additional information.

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