Planet Partner Programme – Building the Entropia Universe
Introduction
The Planet Partner Programme is one of MindArk’s most ambitious and distinctive innovations. Introduced in 2009, it allows external studios and creative teams to develop their own planets within the shared Entropia Universe platform. Each planet offers its own lore, visual style, missions, and gameplay focus – while still running on the same real-cash economy and infrastructure provided by MindArk.
This collaborative model expanded Entropia from a single-world MMO into a full-fledged universe, where players can travel between planets with persistent avatars, gear, and PED balances.
How the Programme Works
MindArk functions as the platform provider, managing:
- The game engine and server infrastructure.
- Core systems (avatar handling, PED economy, auctions, etc.).
- Payment processing and account security.
- Platform updates and client deployment.
Partner studios are licensed to:
- Create their own planet (terrain, cities, missions, mobs, and storyline).
- Design exclusive items and loot pools.
- Build community events and branding.
- Share revenue generated through user activity on their planet.
In short: MindArk handles the platform, the partners build the content.
Planet Calypso
Developer: Originally by MindArk → later managed by First Planet Company (a MindArk subsidiary)
Status: Live
Released: 2003 (as Project Entropia) / 2009 (officially rebranded)
Theme: Sci-fi colonisation, military and corporate factions
Notable: The original planet and central hub of the Entropia Universe
Next Island
Developer: NEVERDIE Studios (Jon Jacobs) under Next Island LLC
Founder/Funder: David Post (2008)
Status: Live
Released: 2011 (relaunched 2020)
Theme: Tropical archipelago + time travel to ancient worlds
Notable: Resurrected and maintained by a passionate community development team
ROCKtropia
Developer: NEVERDIE Studios (Jon Jacobs)
Status: Live
Released: 2010
Theme: Post-apocalyptic fantasy meets pop culture (zombies, King Kong, Lemmy, etc.)
Notable: Known for its humour and eccentric themes
Planet Cyrene
Developer: Digital Scryers / Creative Kingdom
Status: Live (in long-term beta)
Released: 2012
Theme: Alien technology, conflict, and evolving factions
Notable: Focus on PvE systems and layered lore
Planet Arkadia
Developer: Arkadia Studios
Status: Live
Released: 2011
Theme: Treasure hunting, archaeology, military conflict
Notable: Introduced instances, underground areas, and deep lore
Planet Toulan
Developer: Originally by Beladcom → Acquired by Virtualsense (Monria team)
Status: Live
Released: 2014
Theme: Middle Eastern fantasy with djinn, magic, and rich cultural influence
Notable: After new ownership, development increased and Toulan was expanded with more engaging content.
Cancelled or Inactive Projects
MindArk’s openness to partnerships led to several ambitious but ultimately cancelled or indefinitely postponed projects:
Project: Planet Michael
Partner/Studio: SEE Virtual Worlds
Status: Cancelled
Note: A virtual world themed around Michael Jackson
Project: Theryon Wars
Partner/Studio: Unknown
Status: Cancelled
Note: Sci-fi FPS-themed; never launched
Project: Planet Calypso 2 (secret projects)
Partner/Studio: N/A
Status: Abandoned concepts
Note: Mentioned in older interviews, never confirmed
The Vision and Its Challenges
Benefits
- Variety in theme and content
- New player experiences
- Revenue opportunities for independent developers
- Shared playerbase between worlds
Challenges
- Technical complexity and content sync across planets
- Varying update frequency and quality
- Failed partnerships damaging player confidence
- Player migration between planets makes it hard for small teams to retain active populations
Sources & References
- MindArk – Platform Overview
- Entropia Universe – Planet List
- Archived forum announcements and developer updates (PlanetCalypsoForum, Next Island Blog)
- Official sites of individual planets (where available)